Energy and Passion

We need your Energy and Passion to complete our team!

The complete story of Emodo spans 18 chapters and that's going to take several years and several million dollars to complete. We want to launch the first chapter - Rise of Emodo - this year and so we divided the game into two phases.
Phase 1 can be completed by fund raising on our web site www.riseofemodo.net  giving you access to a vibrant (but flat) world. Expect some wonderful artwork, an awesome User Interface (UI) and an incredible player experience - but expect it to be pretty flat.
We know that for $36,000 we can complete the work we've started and deliver to you an incredible games concept. Deep down though, we want to go further. We want to breathe life into an awesome, interactive virtual world designed in the stunning Unity 3D and if you help us achieve $300,000+ we can begin to deliver that experience in 2014.
What's Beyond This?
We already want to create Chapter 2 and discover the new adventures when the Emodons finally reach the moon Vyo and make a shattering discovery. We want to explore the Shadow D'harblus some more. He's lived for 32,000 years: a weapon created in the Age of Wars who still has some grudges. We also want to write the books that our fans keep asking for. Together with our awesome fund raising friends we can achieve this and a whole lot more! 


Who is on our TEAM?

Who is on our Development TEAM?

I will start with our last arrival, he just confirmed today his presence in our TEAM development.

Alex Ruiz whose work has been a constant inspiration to everyone on the project. Alex has previously worked on Avatar, Aliens, Eragon, Halo 3, Family Guy and the Simpsons.
Andrea Pua -The concept Art comes from the imagination of a student of the legendary Feng Zhu.
We also have the wonderful Tad Davis about to create the planet of Kera and its 4 moons (including Emodo). In June, Tad will be joined by Jonathan Roberts who has worked on the 'Game of Thrones' maps.
Jason Godbey (God of War: Ghosts of Sparta) will be working on aspects of the virtual world version of Rise of Emodo.
Music will be exclusively produced by Vlado Hudec and voice from the legendary Jon Mohr.
Lili Wexu who will become the voice of the Questorian. Lili has worked on a couple of Assassins Creed games.
Naomi Mercer (Mass Effect 2) and here we're kinda thinking a role in the Elkom.
Finally (for now) we want to thank David J Peterson for his help in the starting phases of the Emodon and Architect languages. David has previously worked on Game of Thrones and Defiance.
Donna and Stu Jennet from Alien And Apple Studios have spent nearly two decades each working on AAA games in senior positions for some of the largest studios on Earth, including Rage and THQ Digital UK.

After you see all these names from famous people connected to the games and movie industry we expect to have more followers.



Phase 1 can be completed by fund raising on our web info-site www.riseofemodo.net giving you access to a vibrant (but flat) world. Expect some wonderful artwork, an awesome User Interface (UI) and an incredible player experience - but expect it to be pretty flat.

We know that for $36,000 we can complete the work we've started and deliver to you an incredible games concept. Deep down though, we want to go further. We want to breathe life into an awesome, interactive virtual world designed in the stunning Unity 3D and if you help us achieve $300,000+ we can begin to deliver that experience in 2014.

Rise of Emodo is on www.riseofemodo.net

The Quest: Rise of Emodo is LIVE on www.riseofemodo.net

We are looking $36 000 to fund the first phase of Rise of Emodo.

Rise of Emodo is more than a game. Is a FREE to play, organically evolving, strategy and alliance-based puzzle and adventure game spread across the planet.

We need your help to make this project alive, so you and hundreds of thousands of players can enjoy this amazing game.

You can back this game by choosing which reward you want or any other more comfortable way for you, like sharing it with your friends and social networks, posting it on your web site...

Click here to help us.

 

Follow up the Rise of Emodo


Rise Of Emodo is a game created exclusively for M2E, and will be ready to go online by April 2013. 

Please follow our updates to know more about launching date, in-game prizes. The final money prize will be a minimum of $100 000 for the first player to crack the vault.
How you can help us to fund this game and in change what rewards we have for you
http://prelaunch.riseofemodo.com/?IrRef=UEoRY

In this fantastic game, players will create alliances with all kind of cultures and religions across the Planet.
I will tell you some more in my next update.

People involved on Rise of Emodo

The Rise of Emodo is a game created exclusively for M2E, and will be ready to go online by September 2013. 

Please follow our updates to know more about launching date, in-game prizes and the final money prize at http://prelaunch.riseofemodo.com/?IrRef=UEoRY


With this game we pretend to give a boost of free memberships into our new Social website www.me2everyone.com.
So we came up with an idea to make it big. The very first free online adventure game with a nice money prize for the first one to crack the vault.

We have talked with game designers and artists from across the world to get involved and help us.
Eventually we started to find some people who were as excited by the concept of The Quest as much as we were and right now Steve Beaumont is handling the first sequence storyboard. Steve has worked on several games including Tomb Raider - Angel of Darkness, Mortal Kombat Shaolin Monks, and The Suffering as well as developing storyboards for BBC, Emap Publishing, Johnny Walker, Universal Studios, Unilever and Warner Bros.




We are also mega excited to be working with Jason Godbey an environmental artist from California who worked on the legendary God of War – Ghost of Sparta which redefined PSP games. Jason also worked on NBA2K8 (Xbox360). 



Next up from Colorado is Ryan Knope – the Art Director of Lacuna Expanse and we are really pleased to have him on board as we have an entire world to be designed and that’s going to take some time. The opening sequences and cut scenes will more than likely be completed by Lifang-cg. Originally from China, they’ve expanded and have offices in Vancouver. 


Original music for the Quest will be composed by Vlado Hudec who really understands the concept of Epic. Whether it's guitars or full orchestras with choirs, he creates masterpieces of energetic or calming music. Finally (for now) we have Jon Mohr handling voiceovers. You hear Jon on the first part of our video. Jon has that distinctive voice that almost everyone has heard somewhere before.

Rise of Emodo

The Quest - Rise of Emodo

A Game Designed Around You 

by Complete Earth LLC 


A new online adventure, puzzle game with a minimum prize money of $100 000.





   Make alliances, trade with friends, wreak havoc and unlock 10,000 years of secrets, find the keys and open the vault.

Walking through the desert you find an ancient book: a gateway to another world – the world of Emodo. Here you meet the Questorian who welcomes you to the first kingdom of Merchantopia. You arrive with nothing but your deep sense of curiosity and the only instruction the Questorian gives you is to find the answers to unlock the orb which floats mysteriously on the desk. The orb is an artefact known as the Vault and once opened it promises to transform your life: not your life in the game, but your real life out here in the real world.