Who is on our TEAM?

Who is on our Development TEAM?

I will start with our last arrival, he just confirmed today his presence in our TEAM development.

Alex Ruiz whose work has been a constant inspiration to everyone on the project. Alex has previously worked on Avatar, Aliens, Eragon, Halo 3, Family Guy and the Simpsons.
Andrea Pua -The concept Art comes from the imagination of a student of the legendary Feng Zhu.
We also have the wonderful Tad Davis about to create the planet of Kera and its 4 moons (including Emodo). In June, Tad will be joined by Jonathan Roberts who has worked on the 'Game of Thrones' maps.
Jason Godbey (God of War: Ghosts of Sparta) will be working on aspects of the virtual world version of Rise of Emodo.
Music will be exclusively produced by Vlado Hudec and voice from the legendary Jon Mohr.
Lili Wexu who will become the voice of the Questorian. Lili has worked on a couple of Assassins Creed games.
Naomi Mercer (Mass Effect 2) and here we're kinda thinking a role in the Elkom.
Finally (for now) we want to thank David J Peterson for his help in the starting phases of the Emodon and Architect languages. David has previously worked on Game of Thrones and Defiance.
Donna and Stu Jennet from Alien And Apple Studios have spent nearly two decades each working on AAA games in senior positions for some of the largest studios on Earth, including Rage and THQ Digital UK.

After you see all these names from famous people connected to the games and movie industry we expect to have more followers.



Phase 1 can be completed by fund raising on our web info-site www.riseofemodo.net giving you access to a vibrant (but flat) world. Expect some wonderful artwork, an awesome User Interface (UI) and an incredible player experience - but expect it to be pretty flat.

We know that for $36,000 we can complete the work we've started and deliver to you an incredible games concept. Deep down though, we want to go further. We want to breathe life into an awesome, interactive virtual world designed in the stunning Unity 3D and if you help us achieve $300,000+ we can begin to deliver that experience in 2014.

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